Wednesday, 18 March 2015

video game industry

The game industry has transformed from a quirky curiosity in 1971 to a monuments industry providing millions of jobs and of last year added just under five billion to the Us economy . No other industry is growing as quickly as the game industry, the transformation of the game industry has bee miraculous. From two dimensional planks on either side of a black and white screen hitting a tiny dot between each other to a futuristic zombie apocalypse and the challenge of surviving with a different array of weaponry and obstacles in high definition; from plain simplicity to complex alternative universes the contrast couldn't be greater. Image result for ps4 slim In 1971 the first ever video game was released "Computer space " by Atari INC and the following year they also released the first successive video game Pong ,this game was vastly popular selling over 19 thousand copies. Although in 1977 the games market crashed as it was flooded with similar inferior games to Pong .However there was a remarkable renaissance in 1978 as the golden era of arcade machines had emerged. In places such as shopping malls , restaurants and bars made video games accessible to people of different ages, sexes and walks of life. Moreover, Space Invaders would go on sale and 360 ,000 copies were purchased amongst arcades worldwide.4 years later the game had generated 2 billion in revenue which is the equivalent to over 4 billion in 2011. Video games were now a consistent feature within a family household , a discussion point across classrooms and an alternative to Saturday night entertainment. Image result for space invaders 1978 The economics of the game industry has increased drastically , as early on in the development video games cost very little to make and were quite profitable . In the early years games were constructed by a small team of artists and programmers who could sell hundreds of thousands of qualities thus meaning large sums of royalties were split amongst few people. The development of Games has coincided by the growth in computer technology subsequently the sizes of these teams have increased considerably with their salaries ranging between $50,ooo and $120,ooo consequently the wage bill is normally the main cost of producing a video game.. The influx of finance produced by the industry has contributed substantially to the US economy . For example, Call of Duty : Black Ops took in over $650 million within its first five days of release .Today the game industry is valued over $93 billion .

3 comments:

  1. This is a very informative piece of work and it lets you know how the games industry has developed since it started in the 1970s through to the modern day. You have informed me on its contribution to the economy and which games shaped the industry at the time. There is a lack of references to representation and audience, which are both critical debates, and this is quite an important part of the industry. Things like common characters and target audience should be mentioned to improve this piece of work

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  2. Done well. Used examples and backed points with figures. The content was really good as you explained about Atari however you did not add your own opinion. YNWA

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  3. good information but no pictures and its not in paragraphs which it makes it easier to read

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